RYL Torment V 772 Patch Changelog:
-Added new quest: Pirates of Caernavon III (requires to complete PoC II first)
-Added donation event reward items to deliver for winners
-Modified Edinburgh for new quest content + added related monsters around map
-Helmet gem removers added (can remove gems only after finished new quest)
-Changed golden lion unique version look to different than normal one
-Sky arena map slightly edited that you cannot anymore enter to opposite race lobby
-Sky arena statue battle game time is now 60min with 210min resting time
-Sky arena deathmatch game time is now 30min with 90min resting time
-Summoned helpers cannot no longer be used in sky arena.
-Modified some monsters drops + levels
-Fire and Earth guardians now can drop orbs related to them (needed for quest)
-185 stat armors removed from droptable and slightly adjusted 175 ones also.
NOTE: about helmet gem removing: Its only for white stats helms, if you have special version unique helmet with additional
green stats, its better not use it because you lose additional green stats. Donation versions of Lion masks are only exception at 150 green dura but
you will receive 150 white dura when use gem remove.
RYL Torment V 764 Patch Changelog:
-Added sky arena back with slightly modified lobby to avoid common respawn bugs.
-Added new autoupdater launcher so you dont have to download small patches in future.
-New launcher should also fix following problem: "please execute login.exe".
-Changed stats of old offhands/elite 1h weapons to match.
NOTE: Sky Arena will be open only weekends (starting from next week) and other times Sky Arena games will be in "resting mode".
RYL Torment V 763 Patch Changelog:
I am proud to tell you all that we are only RYL 1 server which have this following bug fixed...
This small size but one of biggest change will bring back oldschool classic style weapons.
Changes to weapon system:
-Warriors and Assassins can now play normal classic way as RYL was used to play in past.
-All human 1 handed weapons has changes to old classic style/stats without worrying about "dagger bug"
-Daggerbug is fixed server side (no lame database checks to slow down server, its hardcode fix directly to gameserver).
-Current offhand weapons changed to match with new (elite) weapons in stats.
-Offhand weapons also switched from sword to axe and vice versa (to prepare better for classic dualwield).
-New "offhand" & Elite stats are about 10~10 damage and 5EA lower than new top stats so they not top weapons but still pretty usable.
-Mastery related skillbooks are buyable from all trainers again.
I have personally tested changes with exactly same build and weapons in both system (offhand and classic)
and i didnt notice much change in damage when training proper skillbooks etc.
If you had offhand weapon upgraded, its still there but now its normal upgraded weapon.
Whatever gems you have in it, it follow now weapon stats, not shield stats like offhands used to be as shields.
You may notice that EA has dropped alot in weapons but all that was before because of missing masteries.
They are same now as before without mastery skill stats on them but remains with same boosts as they had.
"Special thanks to Xavi again who worked this server side code change for this daggerbug fix"
-Fixed some amulets showing wrong name + changed slightly some other item names.
-Decided to move Ancient Commander back to its original location because in Edin it was pulled to kill stalls.
-Changed code for stall gold bug fix that was unstable and crashed map sometimes. Now items cannot be sold to NPC.
RYL Torment V 762 Patch Changelog:
-Boots/Pants stats has been returned to old classic style.
-Added new item to Arena medal shop + adjusted some prices again.
-New medal shop item is also dropped by Ancient Guardians (rare drop).
-New boss will remain with same drops as before but those items are now following classic style stat wise.
-Arena has changed to very oldest and classic one with minimal graphics to reduce client side pvp lag.
-Shade warriors at human camp has been relocated to prevent them disturbing pvp.
-Diablo has been removed from Arena.
RYL Torment V 761 Patch Changelog:
-Boots/Pants stats has been adjusted to balance more between dex and con.
-Akkan pants requirements has changed to match to humans.
-Halloween ring of ancients keep +1% critical but lowered hp recovery by 1 and Easter version got additional +1EA
-Some changes has been done to arena medal shops (removed some items and added some new and changes prices)
-New special boss has been added. It is strongest monster you ever seen in RYL.
-New special items has been added to drop only by new boss monster (should drop ~50% of time, respawn time 4hours)
RYL Torment V 760 Patch Changelog:
-Blacksmith has now learned to upgrade boots and akkan pants.
"Special thanks to Xavi who worked this complicated client/server code change for this"
-Boots/pants stats has been adjusted to fit better to new system. *
-Halloween ring of ancients got +1% critical rate.
-Santa socks got new unique colors and some stat adjustments.
-Removed Christmas music from edin and santa npcs from Arena.
*Boots/Pants stats may be changed in future depends if its needed...
RYL Torment V 758 Patch Changelog:
-Christmas event added with new special designed map for this event (check event page for more info).
-GameGuard update to version 1492 (should add better compatibility with Vista/Win7).
-Help section gameguard host infos & server file package changed to match with new version.
-Removed display view shops from Edin.
-Changed some ingame colors which you may notice in some situations.
RYL Torment V 757 Patch Changelog:
-Melee skills has returned back to normal (stackable) state because of problems with modified skill effects.
-Fire arrow speed reduced by 6% and range decreased by 1 feet.
-Relief range decreased to 10 feet.
-Halloween event is added to Arena only. It will be available until mid November.
RYL Torment V 756 Patch Changelog:
-Fixed slight attack/weapon strike (they should success now always but in melee range only).
-Fixed Combo Strike so it doesnt need target anymore (should success now always).
-Changed Power Drain that it doesnt need target anymore but since its now AoE skill, MP cost and cooldown is raised to balance it.
-Arena has now some small quest to do. Its also possible to get special item from it but its rare drop.
RYL Torment V 755 Patch Changelog:
-Fixed slight attack/weapon strike stun feature.
-Added 3 year anniversary giftbox drop by all monsters in caernavon.
-Changed arena auto respawn that now it teleport you to map1 instead of caernavon so you can get back to arena faster.
-Changed golden lion mask stats to equal of normal unique helmets (past and future donors will get full stat ones).
RYL Torment V 754 Patch Changelog:
-Back to client v752 system (thinking better solution to add new changes in future).
-Fixed Light warriors so they dont hit so much damage anymore.
-Fixed some monsters skills.
-Fixed some player skills (stacking fix).
-Slight attack/Weapon strike no longer needs target.
-Teleporter changes: arena teleports in Tesitio and Unite now.
-Teleporter changes: tesitio and unite teleporters in arena now (along with old vit/cz teleporters)
-Teleporter changes: To avoid possibly spawn bug locations near enemy places in map3, some teleporters has been changed.
Previous patch fame changes to 1mill for crown is now gone so crown is again 500k like before.
RYL Torment V 751 Patch Changelog:
Added 2 new quests to Caernavon:
-Nature Spirits (requires level 95 and Torment Story Part 3 completed)
-Recipe for Alchemy (requires level 95 and Nature Spirit completed)
Quest related monsters and items are added to Caernavon.
Reward of doing both quests is able to use alchemist to compose your resources.
All composing has 30% chance to fail.
Red resources are easiest to find and Blue/Yellow are hardest to find but also result is best.
After done quests you can compose following items:
-1xRed Herb = small special potions (you can get different amounts per herb depends on luck)
-1xGreen herb = medium special potions (you can get different amounts per herb depends on luck)
-1xYellow herb = large special potions (you can get different amounts per herb depends on luck)
-1xRed Mineral = 5x metal (highest chance to get spens but also can result other metals)
-1xGreen Mineral = 5x metal (highest chance to get mithril but also can result other metals)
-1xBlue Mineral = 5x metal (highest chance to get yiterni but also can result other metals)
Added 6 new potions (obtainable only by alchemist)
They have 2 different effects per potion.
Added new monster drop only necklace that first time gives random green stats.
Necklaces are dropped by lower level monsters in Caernavon.
Drops by those that were dropping 130dex/con boots or arms.
(seems that lowest level ones drops for human and monsters dacklyn and above drops for akkan)
Other fixes:
-Reduced stats of NPC sold normal 150 con&dex boots & arms.
-Changed leftover "Trophy Recovery" potions to heal also MP.
-Modified warrior offhand axes/swords to be slightly less effective.
-Removed all normal and rare necklaces from game.
-Removed Shadeshooter from edinburgh (as well lion mask no longer drops but is added to donation list now)
RYL Torment V 750 Patch Changelog:
-Added 140/145 pants,boots,gloves,arms to map3 hometown armor merchants (since some may not drop anymore).
-Fixed Lion Mask so also officiator can use now.
-Wiped Guilds and fixed vaults.
RYL Torment V 749 Patch Changelog:
-added new map3 teleport scroll that sells by spirit merchant in edinburgh
-added arena teleporters, blacksmith, vault, guildmasters in edinburgh
-edinburgh castle will be now good trading place for both races
-moved quest statues from edin to wirtz and addon keep
-added 1 new statue in map3 that gives 10 medals per 1min to whole map
-added opional respawn locations to arena (you can also spawn in camp 2 now also)
-if you stay dead in arena, you will be respawned to map3 hometown now
-changed that using bow doesnt waste your arrow/bolt anymore (still need to carry 1 stack of them though)
-fixed quests torment story pt2 & 3 and obelisks 2 and pirates part 2 (you need to complete previous part before you can select next part from quest at npc)
if you havent completed part 1 you will not see quest in list.
-removed proof collecting quests (and proof requirement) as they are no longer needed after quest fix
-removed xmas theme
-removed halloween stuff from pirate merchants
-removed arena teleporters from map1
-improved client protection
There may be that in windows 7 64bit starting gameguard may close your MSN Live messenger for unknown reason. Possibly gets fixed if you reboot pc.
Also atleast in windows 7 64bit gameguard may not start every time so you may need to try few times.
Credits for programming code for new client and compiling it goes to MorbidA (Tyfix)
RYL Torment V 744-747 Patch Changelog:
-added new holiday drops by monsters in map3 and arena (drops will be changing after christmas but before new year, to different holiday drops)
-removed halloween quests (not added christmas quest this time so event is only drops and some minor changes)
-added some "special" tagged items that players may find from map3..they will have possiblility for little better stats than normal versions.
-fixed Dark Axe visually wrong stat (min damage) that was showing +4 min damage more than it was supposed to show.
RYL Torment V 743 Patch Changelog:
-Added halloween quests (quest related item drops by all monster in map3 and arena)
-Added halloween scythe 2009 that drops like normal weapon (with green random stats) and drop only in map3
-Added halloween helmets (4 different) that drops only in arena (with green random stats also)
-Fixed skills that was messed in previous update so we are quite much back to original until i find better way to work it.
-Added general stores to arena camp so you can repair and buy arrows without exiting map.
-Changed life off Relief skill...its not 50% less AOE than before.
-Archer arrows (+16) has changed to 48EA also and decreased DEX requirement to 200.
RYL Torment V 741-742 Patch Changelog:
-added new quest "ancient obelisks 2"
-added new teleport scroll to ghost village general merchant
-added new options to "jewel exchanger" npc
-added 2 new bosses (quest related)
-added 2 new orbs (fire and earth) that can be gotten from new quest
-fixed trophy of pirates so it can be upgraded now (also fixed human side trophy to not disappear)
-fixed "red sox" quest
-fixed "pirates of caernavon part 2" quest (or atleast tried to)
-modified light & shade monsters idle behaviour so they dont look too static
-added assassin style jump attack multihits to shadow off (only if using claw weapon)
RYL Torment V 740 Patch Changelog:
-Expanded Caernavon map with new places
-New quests Pirates of Caernavon and Ancient Obelisks 1 has been added to caernavon
-New amulet and Ring exchanger NPC has been added
-New monsters and bosses been added for quests
-Ore rocks been added to caernavon map and placed to GVP
-Some quest items shows as yellow Q when you see them on ground
-Treasure chests are placed around caernavon (12 small, 4 medium and 1 large)...their spawntimes are 15min,30min and 1hour.
-Book drops are removed from mobs
-3 new Enchant orb been added and rarest of them is possible to get from quest or as drop of giant treasure chest
-New quest reward trophy weapon been added...you will get randomly one from 6 different ones
-Priests Psalm skills effects has been doubled and also mp cost is doubled.
-Shadow off dark sword effect is increased and also mp cost is increased.
-Blackmarket now sell also 175 and 185 stat weapons (except staffs and scythes...didnt see them necessary to add)
RYL Torment V 666-739 Patch Changelog:
-Advanced and Master trainers in Vitory and CZ sell Lvl3-4 books
-New rings and necklaces drops only in arena and map3 by any monster in map..can be enchanted with orbs.
-new Light/Shade necklaces from quest which can be enchanced with Crystals.
-Uncommon,rare and elite armors drop in map3 and arena by any monster.
-(rare), (elite) and (unique) armors looted from monsters look different color on ground than normal armor drops.
-New Shade and Light set armor parts drops by special monsters in map3 and Arena.
-New type of boots and pants drops by any monster in map3 and arena.
-Added new akkan skillarm NPC store to give more variety for characters look.
-New Elite Weapons are sold in 2nd tab in Pirate shops
-Pirate shops in both map3 towns (sells various stuff in first 2 tabs)
-Arena teleports in both map3 towns
-Armor Specialist npcs in both map3 towns for exchanging uncommon and rare armors and quest gloves/arms
-Elite armor blackmarkets in both map3 towns
-Vitory/CZ teleporters at middle of Edinburgh
-Offhand shop for assassins and warriors in CZ
-Offhand helper in CZ
-Skillarm shop in Vitory
-Tailor Pants shop in CZ and Aldia that sell human pants
-Gambler NPCs in map3 towns let you gamble your Santa Sock(lite) to better stat sock.
-Fun Cloth shop in map3 towns sells some unimportant junk
-Diablo in Arena drops unique helmets.
-Shade and Light special mobs in all over map3 (light) and Arena (shade).
-New boss in Edin called "Shadeshooter" that is gunner type monster which have best drops.
-New random mobs in map3 called "gunner" that drop L potions often.
-New Ore and Gem rocks you can find from GPV. Fine ore rock can drop also Pure ore.
New Gem mixing system:
-Alchemy potion + stack of 10 fragments = large gem
-Alchemy potion + stack of 5 small gems = large gem
-Alchemy potion + giant gem = 2x large gems
You have to have correct stacks to mix...like with fragments 10,20,30 and so on. Either drag potion to gem stack or drag gem stack into potion...it works either way.
-You can get your uncommon and rare armors exchanged to type that you like. There is NPC in town called "Armor Specialist" that sells tickets for it.
you can use tickets to uncommon armors as many times as you want but rare armors can be exchanged only once. You can see if rare armor is already exchanged if there is "E" after armor name. Armor will lose all upgrading levels and gems in exchange.
Same npc also exchange Torment gloves and arms from Torment Story quest. Human can only exchange gloves and akkan arms (DEX->CON and vice versa). It works only with those quest items, not with other items.
-Unique armors (only can get through donation)
-Unique gloves/arms (only can get through donation)
-Santa Special Socks (4 different cape slot items from xmas quest)(quest not available anymore). (only can get through donation for now)
-Special crystals for enchanting Light and Shade necklaces.
-Exp crystals 5mill,25mill and 50mill exp drops randomly in map3
-Impure and pure ores for quests can be obtained in new map
-Pumpkin food (3 different types) available through halloween 2008 and 2009
New human weapon system (in V700 patch):
-All human 1 handed weapons are changed. They are only equippable in main weapon set first slot (cannot use in secondary weapon set).
They no longer need mastery books so dagger skill is removed from stores and melee weapon masteries are effective for 2-handed weapons only.
1 handed weapons have mastery boost in weapons already (higher stat weapon has higher boost).
Dualwield classes need to buy special (offhand) weapon from shop in CZ that sells them for Warrior and Assassin. They can be upgraded but their upgraded stats are for decoration only, they dont have real effect in game.
This weapon update is part of removing so called "bug dagger" cheat.
-Helm upgrading cheat fixed (credits to Xavi2k4)
-Roche water bug fix
-Archer arrows boosted
-Attacker skyrocket fixed
-Blessed Armor AoE added
-Net AoE added
-Modified relief/magic int
-Raised stats of CON and STR weapons...as well for attacker/shadows skillarms.
-Attacker power drain skill is boosted up ( This skill update credit goes to Xavi2k4)
-Defender Pain sharing skill is modified and boosted up( This skill update credit goes to Xavi2k4)
-Rune off skill Conjuring is boosted at level 4 stage to summon very strong monsters.
-Blacksmiths and Vaults are removed from Map3
-Added new banning system so you can see at login now if your account is banned and in some cases you can see who banned you and for what reason.
-New "item in field" color coding: different kind potions look different color on ground, different gems looks different color on ground, rare elite and unique items look different color on ground and some bag items look also different depending what they are.
-Making Guilds require level 95 and 1 billion gold (if you dont meet requirements, you get server error message)
-Withdrawing money from guild is disabled (fixes gold duplicating through guilds)
-Abomy (map3 boss): Drops Santa Sock (lite) rarely and other uncommon drops with 4x better rate than normal mobs.
-Shadeshooter (map3 boss): Drops shade/light crystals, Torment necklace, Santa Sock (lite) and jewelry box.
-New auto respawn to map3 (if you laying dead on ground more than 1min you will be auto respawning in vitory/cz)
-Changed auto respawn in arena (if you laying dead on ground more than 1min you will be auto respawned in map3 vitory/cz)
-Changed arena respawn points so you always respawn in your own base (to avoid constant zerging between nearest mid camps)